Pathfinder sleepless detective build1/2/2024 ![]() Remade Self (Sp): All of the spell optionsĪre excellent, but at this level a 3rd-level spell isn’t going to make a huge Language, so if you picked up Face skills you can now communicate with anyĬreature intelligent enough to speak a language. Telepathy (Su): Telepathy doesn’t require a ![]() Sure that someone in the party can cast this. If my party is trying to be subtle in any way, I try to make Telepathic Bond (Sp): Telepathic bond is aįantastic spell that keeps your party in constant communication without giving This gives it to youįor free, and it doesn’t use a spell slot the first time you use it each Use since you’ve got a limited selection of spells known. Situational spell, and situational spells are hard for spontaneous casters to Unfortunately, very few of the discipline options are good.ĭetect Thoughts (Sp): Detect thoughts is a To add extra points to your Phrenic Pool throughout the day, and several Psychic Discipline (Ex or Sp): Your psychicĭiscipline grants you an extra spell known at every spell level, a mechanism The featureĪs a whole is fine, and you only get three amplifications before you get MajorĪmplifications, but there aren’t enough good options to leave much room for Phrenic amplifications are extremely powerful, but most are bad. Without spending a phrenic pool point you’re doing something wrong. Select options which you can regularly depend upon. The only useįor your phrenic pool points is your phrenic amplifications, so be sure to Recharge it as quickly as you can after using points. You want your pool to be as big as possible, and you want to Phrenic Pool (Su): Phrenic Pool powers yourĪmplifications. Just like cantrips, they’re fantastic and extremely versatile. Remember that permanently increasing your intelligence will give youĪdditional skill points retroactively, which will be nice when you hit levels Your absurd intelligence will give you plenty of skill points to throw around. Get every knowledge skill as a class skill plus every Face skill, and Skills: Psychics only get 2+ skills, but you No armor, either, but you don’t care aboutĪrcane Spell Failure and armor check penalty barely matters. ![]() Touch AC scales very little from level 1Īverage of 12.2 on CR 1 monsters to 16.4 on CR 20 monsters.īut you’re not going to use them. Squishy, but you have a laundry list of defensive options to put in front ofīase Attack Bonus: Fortunately, you’ll almost Hit Points: d6 hit points leaves you pretty Blue: Fantastic options, often essential.Red: Bad, useless options, or options whichĪre extremely situational.Also note that many colored items are also links to the Paizo SRD. RPGBOT uses the color coding scheme which has become common among Pathfinder build handbooks. If you would like help with Pathfinder options not covered here, please email me and I may be able to provide additional assistance. We support a limited subset of Pathfinder’s rules content. Anything that is mindless or is resistant or immune to mind-affecting effects (constructs, undead, etc.) will be difficult for the Psychic to handle. While many of these are powerful, this also comes with complications. However, the Psychic’s spells focus much more heavily on mind-affecting effects. Charisma-heavy psychics also make excellent Faces. No role except healer is beyond your reach, though the psychic excels as a Striker, Support, and a Utility Caster. Like the Wizard, the Psychic can fill a variety of roles thanks to their expansive skills and spell list. The Psychic’s spell list overlaps with the Sorcerer/Wizard spell list quite a bit, but isn’t quite as large. It casts spells spontaneously, but it’s Intelligence-based like a wizard. ![]() The Psychic is the psychic equivalent of the Sorcerer. ![]()
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